/*
 *  bomb.h
 */

#ifndef BOMB_H
#define BOMB_H

#include "bomb.h"
#include "mobile.h"
#include "object.h"

class Bomb : public Object, public Mobile {
public:
    Bomb(int objectID, int radius, int speed, Object* owner);
    ~Bomb();
    void kaboom();
    void doAction();
    bool isSolid();
    bool isDestroyable();
    void destroy();

private:
	int radius;
    Object* owner;
};

#endif //BOMBERMAN_H

//{+}


